ITT we are discussing Season I of Vintage Story on eom.dev. @eric will post recorded live streams here, and members are invited to share their own content from the server as well. Viewers not on the server whitelist are invited to share tips and comments alongside content from members.
About the Game
Vintage Story is an uncompromising wilderness survival sandbox game inspired by eldritch horror themes. Find yourself in a ruined world reclaimed by nature and permeated by unnerving temporal disturbances. Relive the advent of human civilization, or take your own path. [1]
Open source
While not fully open source like the other games hosted on eom.dev (see Gaming), Vintage Story’s lead developer, Tyron, has made much of the source code readable, and is committed to a high standard of business practices:
Fair and Independent
No marketplace. No loot boxes. No microtransactions. No Season pass. No paid DLC. No hidden fees. No pay2win. No ads. No user data monetization. No software patents. No shareholders. No publisher. No NFTs. No BlockChain. No 3rd party interests. No Games-as-a-Service. No empty promises.
Handmade
Vintage Story is powered by our own cross-platform game engine. This allows us to tailor the engine exactly to our needs while still keeping hardware requirements low. We are 100% Indie.
Social
We pay careful attention to foster a friendly and supportive community. Come visit us on the official forum, Discord chat server, wiki and mod database. Multiplayer anti-grief mechanics out of the box. You can get in direct contact with the developers of the game.
Open
You can customize your game experience in infinite ways. Built from the ground up with modding in mind - we use our own mod api to add new game content. Half of the game is under a readable source license. We built our own mod database, modelling and animation tools and made them open source. [2]
Our Server
Our goal is simply to build a village and survive together - likely in poverty. Farming, crafting, and trading will be central to our gameplay. The horrors will be challenging, so adventuring will take preparation and teamwork!
Seasons
Season I implies a Season II. A new season means that we start over in a newly generated game world. This may be done for a number of reasons, but generally should be based on player consensus. There is no set duration for Season I.
Mods
Season I will be on a vanilla server (no mods). Mods may be discussed in the thread, but they are unlikely to be implemented until a future season.
Joining
This is a whitelisted server available to players by invitation only. A public #gaming:luanti server is available for those who are not invited to join us on Vintage Story. For those on the whitelist, you can login to the server at the following address:
- Host:
vintage-story.eom.dev - Port:
42420
Chat
Players and viewers are invited to join the public matrix chat for more expedient communications.
Issues
Use the Matrix chat to get quick assistance on simple issues. For problems with more complexity, an issue should be opened in the appropriate repository.
Server Issues
Please report issues you experience with the server on Gitea. Use SSO with Google or GitHub to create an account. Please note that this is for reporting issues about Vintage Story on eom.dev specifically (server connectivity, performance, etc.).
Game Issues
Issues with the game itself should be reported in the official repository.